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Searched refs:fUniformHandles (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp79 SkASSERT(!fUniformHandles.fRTAdjustmentUni.isValid()); in emitAndInstallPrimProc()
84 fUniformHandles.fRTAdjustmentUni = this->uniformHandler()->addUniform(rtAdjustVisibility, in emitAndInstallPrimProc()
89 this->uniformHandler()->getUniformCStr(fUniformHandles.fRTAdjustmentUni); in emitAndInstallPrimProc()
467 SkASSERT(!fUniformHandles.fRTHeightUni.isValid()); in addRTHeightUniform()
469 fUniformHandles.fRTHeightUni = in addRTHeightUniform()
DGrGLSLProgramBuilder.h105 BuiltinUniformHandles fUniformHandles; variable
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp201 fUniformHandles, in finalize()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp271 fUniformHandles, in createProgram()