Searched refs:fUsedSampleOffsetArrays (Results 1 – 2 of 2) sorted by relevance
87 , fUsedSampleOffsetArrays(0) in GrGLSLFragmentShaderBuilder()135 fUsedSampleOffsetArrays |= (1 << coords); in appendOffsetToSample()286 if (fUsedSampleOffsetArrays & (1 << kSkiaDevice_Coordinates)) { in onFinalize()290 if (fUsedSampleOffsetArrays & (1 << kGLSLWindow_Coordinates)) { in onFinalize()
235 uint8_t fUsedSampleOffsetArrays; variable