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Searched refs:fVB (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPrint3D.cpp279 m_pUVs[uiChar].fVB = m_pUVs[uiChar].fVT + m_pRects[uiChar].nH / m_fTexH; in LoadFontData()
920 pVertices[VertexCount+2].tv = f2vt(m_pUVs[uiIdx].fVB); in UpdateLine()
927 pVertices[VertexCount+3].tv = f2vt(m_pUVs[uiIdx].fVB); in UpdateLine()
DPVRTPrint3D.h375 PVRTfloat32 fVB; member