Home
last modified time | relevance | path

Searched refs:fVerticesInChunk (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ops/
DGrDefaultPathRenderer.cpp232 &fVerticesInChunk)); in allocNewBuffers()
265 SkASSERT(vertexCount <= fVerticesInChunk); in emitMeshAndPutBackReserve()
279 fTarget->putBackVertices((size_t)(fVerticesInChunk - vertexCount), fVertexStride); in emitMeshAndPutBackReserve()
283 if (fCurVert + vertsNeeded > fVertices + fVerticesInChunk || in needSpace()
291 SkASSERT(fSubpathIndexStart < fVerticesInChunk); in needSpace()
316 int fVerticesInChunk; member in __anonee0b1f2d0111::PathGeoBuilder