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Searched refs:fView (Results 1 – 11 of 11) sorted by relevance

/external/skia/tools/viewer/
DSampleSlide.cpp24 SkASSERT(fView); in draw()
25 fView->draw(canvas); in draw()
29 fView.reset((*fViewFactory)()); in load()
30 fView->setVisibleP(true); in load()
31 fView->setClipToBounds(false); in load()
32 fView->setSize(winWidth, winHeight); in load()
36 fView.reset(); in unload()
40 if (!fView) { in onChar()
45 return fView->doQuery(&evt); in onChar()
DSampleSlide.h23 if (fView && SampleView::IsSampleView(fView.get())) { in animate()
24 return ((SampleView*)fView.get())->animate(timer); in animate()
33 sk_sp<SkView> fView; variable
/external/skia/example/mac/
DHelloWorldDelegate.mm6 @synthesize fWindow, fView, fOptions;
11 fView.fOptionsDelegate = fOptions;
13 // [fOptions registerMenus:fView.fWind->getMenus()];
22 [fView freeNativeWind];
DHelloWorldDelegate.h15 SkSampleNSView* fView; variable
20 @property (assign) IBOutlet SkSampleNSView* fView;
/external/skia/samplecode/
DSampleCCPRGeometry.cpp85 , fView(view) { in Op()
100 CCPRGeometryView* fView; member in CCPRGeometryView::Op
228 int vertexCount = num_points(fView->fMode); in onExecute()
230 sk_sp<GrBuffer> pointsBuffer(rp->createBuffer(fView->fGpuPoints.count() * sizeof(SkPoint), in onExecute()
234 fView->fGpuPoints.begin())); in onExecute()
239 sk_sp<GrBuffer> instanceBuffer(rp->createBuffer(fView->fGpuInstances.count() * 4 * sizeof(int), in onExecute()
243 fView->fGpuInstances.begin())); in onExecute()
251 GrCCPRCoverageProcessor ccprProc(fView->fMode, pointsBuffer.get()); in onExecute()
255 mesh.setInstanced(instanceBuffer.get(), fView->fGpuInstances.count(), 0, vertexCount); in onExecute()
/external/skia/experimental/FileReaderApp/
DFileReaderWindow.mm23 [fView addSkView:fReaderView];
24 [fView setNeedsDisplay:YES];
33 [fView setNeedsDisplay:YES];
DFileReaderWindow.h11 IBOutlet SkNSView* fView; variable
/external/mesa3d/include/HaikuGL/
DGLRenderer.h52 inline BGLView* GLView() { return fView; }; in GLView()
65 BGLView* fView; // Never forget who is the boss! variable
/external/mesa3d/src/hgl/
DGLRendererRoster.cpp35 fView(view), in GLRendererRoster()
208 = instantiate_renderer(fView, fOptions, new BGLDispatcher()); in CreateRenderer()
DGLRendererRoster.h43 BGLView* fView; variable
DGLRenderer.cpp18 fView(view), in BGLRenderer()