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Searched refs:fYEdgeType (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLinearBitmapPipeline_sample.h472 , fYEdgeType{yTile}
481 , fYEdgeType{sampler.fYEdgeType}
565 int y0 = adjust_edge(fYEdgeType, SkScalarFloorToInt(Y(sample) - 0.5), fYMax); in filterPoints()
566 int y1 = adjust_edge(fYEdgeType, SkScalarTruncToInt(Y(sample) + 0.5), fYMax); in filterPoints()
1000 const SkShader::TileMode fYEdgeType; variable