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/external/skia/src/shaders/gradients/
DSkGradientShader.cpp414 auto* f_and_b = alloc->makeArrayDefault<SkPM4f>(2); in onAppendStages() local
415 f_and_b[0] = SkPM4f::From4f(c_r.to4f() - c_l.to4f()); in onAppendStages()
416 f_and_b[1] = c_l; in onAppendStages()
418 p->append(SkRasterPipeline::evenly_spaced_2_stop_gradient, f_and_b); in onAppendStages()