Searched refs:fboType (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fFboSRGBWriteControlTests.cpp | 276 , fboType (fboTypeValue) {} in FBOConfig() 283 FboType fboType; member 560 …ent, glw::GLuint textureAttachmentHandle, const bool isSRGB, const FboType fboType, const int idx); 587 …ment, glw::GLuint textureAttachmentHandle, const bool isSRGB, const FboType fboType, const int idx) in TestFramebuffer() argument 593 , m_type (fboType) in TestFramebuffer() 1094 …onfigList[idx].fboColorAttachment, texture->getHandle(), isSRGB, fboConfigList[idx].fboType, idx)); in createFBOwithColorAttachment()
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 365 …mebufferRenderCase (Context& context, const char* name, const char* desc, FrameBufferType fboType); 382 …amebufferRenderCase (Context& context, const char* name, const char* desc, FrameBufferType fboType) in FramebufferRenderCase() argument 383 …: RenderCase (context, name, desc, (fboType == FBO_DEFAULT) ? (RENDERTARGETTYPE_SCREEN) : (RENDERT… in FramebufferRenderCase() 384 , m_fboType (fboType) in FramebufferRenderCase()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 375 …mebufferRenderCase (Context& context, const char* name, const char* desc, FrameBufferType fboType); 392 …amebufferRenderCase (Context& context, const char* name, const char* desc, FrameBufferType fboType) in FramebufferRenderCase() argument 393 …: RenderCase (context, name, desc, (fboType == FBO_DEFAULT) ? (RENDERTARGETTYPE_SCREEN) : (RENDERT… in FramebufferRenderCase() 394 , m_fboType (fboType) in FramebufferRenderCase()
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