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Searched refs:fillScanLine (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/core/
DSkNormalSource.h41 virtual void fillScanLine(int x, int y, SkPoint3 output[], int count) const = 0;
DSkNormalFlatSource.h36 void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
DSkNormalMapSource.h39 void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
DSkNormalFlatSource.cpp78 void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], in fillScanLine() function in SkNormalFlatSourceImpl::Provider
DSkNormalMapSource.cpp175 void SkNormalMapSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], in fillScanLine() function in SkNormalMapSourceImpl::Provider
/external/skia/src/shaders/
DSkLightingShader.cpp360 fNormalProvider->fillScanLine(x, y, normals, n); in shadeSpan()