Searched refs:fillScanLine (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/core/ |
D | SkNormalSource.h | 41 virtual void fillScanLine(int x, int y, SkPoint3 output[], int count) const = 0;
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D | SkNormalFlatSource.h | 36 void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
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D | SkNormalMapSource.h | 39 void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
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D | SkNormalFlatSource.cpp | 78 void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], in fillScanLine() function in SkNormalFlatSourceImpl::Provider
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D | SkNormalMapSource.cpp | 175 void SkNormalMapSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[], in fillScanLine() function in SkNormalMapSourceImpl::Provider
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 360 fNormalProvider->fillScanLine(x, y, normals, n); in shadeSpan()
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