/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 993 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), c… in createTexture() 1049 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[… in createTexture() 1096 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] … in createTexture() 1166 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, sliceP… in createTexture() 1254 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1333 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1405 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m… in createTexture() 1482 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1673 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4… in createTexture() 1742 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4… in createTexture() [all …]
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D | es3fFboColorbufferTests.cpp | 289 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render() 431 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 557 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 681 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render() 781 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render()
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D | es3fFboDepthbufferTests.cpp | 118 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render()
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D | es3fTextureShadowTests.cpp | 254 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(),… in init() 526 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::… in init() 808 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSca… in init()
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D | es3fFramebufferBlitTests.cpp | 121 tcu::fillWithGrid(data.getAccess(), m_cellSize, m_gridCellColorA, m_gridCellColorB); in render() 554 …tcu::fillWithGrid(data.getAccess(), 8, Vec4(0.2f, 0.7f, 0.1f, 1.0f), Vec4(0.7f, 0.1f, 0.5f, 0.8f)); in render() 805 …tcu::fillWithGrid(data.getAccess(), 9, tcu::Vec4(0.9f, 0.5f, 0.1f, 0.9f), tcu::Vec4(0.2f, 0.8f, 0.… in render()
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D | es3fVertexTextureTests.cpp | 615 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 935 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init() 1261 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 1601 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init()
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D | es3fTextureFilteringTests.cpp | 199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 488 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init() 785 …tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHei… in init() 1030 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSca… in init()
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D | es3fShaderTextureFunctionTests.cpp | 593 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture() 636 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB); in initTexture() 686 …tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.… in initTexture() 717 …tcu::fillWithGrid(m_texture3D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 847 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 894 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 960 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1032 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1191 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1245 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1412 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture() 1491 tcu::fillWithGrid(data.getAccess(), cellSize, colorA, colorB); in createTexture()
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D | es2fShaderTextureFunctionTests.cpp | 347 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture() 384 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture()
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D | es2fTextureFilteringTests.cpp | 199 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 473 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es2fVertexTextureTests.cpp | 515 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 832 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es2fTextureMipmapTests.cpp | 827 …tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 8, tcu::Vec4(1.0f, 0.5f, 0.0f, 0.5f), tc… in iterate() 976 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate()
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D | es2fTextureUnitTests.cpp | 717 …tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB)… in init()
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/external/deqp/framework/common/ |
D | tcuTextureUtil.hpp | 119 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec…
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D | tcuTextureUtil.cpp | 930 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec4& c… in fillWithGrid() function 941 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, c… in fillWithGrid() 943 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL), cellSize, colorA.… in fillWithGrid()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 112 …tcu::fillWithGrid(texture->getLevel(levelNdx, 0), gridSize, Vec4(0.0f, 0.0f, 0.0f, 1.0f), Vec4(1.0… in iterate()
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D | vktTextureShadowTests.cpp | 259 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(co… in Texture2DShadowTestInstance() 480 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeShadowTestInstance() 686 …tcu::fillWithGrid(m_textures[1]->getTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cSc… in Texture2DArrayShadowTestInstance()
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D | vktTextureFilteringTests.cpp | 149 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture2DFilteringTestInstance() 355 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, face), 4, tcu::RGBA(colorA).toVec()*cScale + c… in TextureCubeFilteringTestInstance() 584 …tcu::fillWithGrid(levelBuf, 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()… in Texture2DArrayFilteringTestInstance() 770 …tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBia… in Texture3DFilteringTestInstance()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderFramebufferFetchTests.cpp | 881 tcu::fillWithGrid(data.getAccess(), 8, colorEven, colorOdd); in genSamplerTexture() 913 tcu::fillWithGrid(reference.getAccess(), 8, colorEven + fbColor, colorOdd + fbColor); in genReferenceTexture() 1093 tcu::fillWithGrid(data.getAccess(), 8, fbColorEven, fbColorOdd); in genFramebufferWithGrid() 1105 tcu::fillWithGrid(reference.getAccess(), 8, fbColorEven + fbColorEven, fbColorOdd); in genReferenceTexture()
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D | es31fTextureSpecificationTests.cpp | 447 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitc… in createTexture() 554 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch… in createTexture() 691 tcu::fillWithGrid(levelData.getAccess(), cellSize, colorA, colorB); in createTexture()
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D | es31fFboColorbufferTests.cpp | 214 tcu::fillWithGrid(data.getAccess(), 8, generateRandomColor(rnd), Vec4(0.0f)); in render()
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D | es31fTextureFilteringTests.cpp | 255 …tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.ge… in init()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 169 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 441 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 159 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*… in init() 427 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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