Searched refs:finalRatio (Results 1 – 1 of 1) sorted by relevance
109 float finalRatio = (float)(viewportW*viewportH) / (float)((gridW+1)*(gridH+1)); in setVertexFragmentRatio() local111 << "Computed fragment/vertex-ratio: " << de::floatToString(finalRatio, 2) in setVertexFragmentRatio()