Searched refs:findBuiltIn (Results 1 – 3 of 3) sorted by relevance
228 TSymbol *TSymbolTable::findBuiltIn(const TString &name, int shaderVersion) const in findBuiltIn() function in TSymbolTable
468 TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
1057 static_cast<const TVariable *>(symbolTable.findBuiltIn("gl_MaxDrawBuffers", mShaderVersion)); in declareVariable()1206 if(symbolTable.findBuiltIn(variable->getName(), mShaderVersion)) in getNamedVariable()1950 const TSymbol *builtIn = symbolTable.findBuiltIn(function->getMangledName(), getShaderVersion()); in parseFunctionPrototype()