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Searched refs:findBuiltIn (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.cpp228 TSymbol *TSymbolTable::findBuiltIn(const TString &name, int shaderVersion) const in findBuiltIn() function in TSymbolTable
DSymbolTable.h468 TSymbol *findBuiltIn(const TString &name, int shaderVersion) const;
DParseHelper.cpp1057 static_cast<const TVariable *>(symbolTable.findBuiltIn("gl_MaxDrawBuffers", mShaderVersion)); in declareVariable()
1206 if(symbolTable.findBuiltIn(variable->getName(), mShaderVersion)) in getNamedVariable()
1950 const TSymbol *builtIn = symbolTable.findBuiltIn(function->getMangledName(), getShaderVersion()); in parseFunctionPrototype()