Searched refs:first_immediate (Results 1 – 3 of 3) sorted by relevance
68 unsigned first_immediate; /* const reg # of first immediate */ member
79 if (shader && ((base - start_base) >= (shader->first_immediate * 4))) in emit_constants()110 OUT_RING(ring, start_base + (4 * (shader->first_immediate + i))); in emit_constants()
226 ctx->so->first_immediate = ctx->num_regs[TGSI_FILE_CONSTANT]; in compile_init()