Searched refs:fixed12 (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 57 …Float4 &q, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12);
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D | SamplerCore.cpp | 64 … Float4 &q, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12) in sampleTexture() argument 85 if(fixed12) // FIXME: Convert to fixed12 at higher level, when required in sampleTexture() 141 if(fixed12 && !hasFloatTexture()) in sampleTexture() 188 if(fixed12 && state.textureFilter != FILTER_GATHER) in sampleTexture() 286 if(fixed12 && in sampleTexture()
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