Searched refs:floatBits (Results 1 – 3 of 3) sorted by relevance
/external/r8/src/test/java/com/android/tools/r8/smali/ |
D | ConstantFoldingTest.java | 75 private long floatBits(float f) { in floatBits() method in ConstantFoldingTest 85 floatBits(1.0f), floatBits(2.0f), floatBits(3.0f), floatBits(4.0f)); 93 generateBinopTest("float", "add", floatArguments, floatBits(10.0f)); in addFold() 101 generateBinopTest("float", "mul", floatArguments, floatBits(24.0f)); in mulFold() 109 generateBinopTest("float", "sub", floatArguments.reverse(), floatBits(-2.0f)); in subFold() 117 floatBits(2.0f), floatBits(24.0f), floatBits(48.0f), floatBits(4.0f)); in divFold() 123 generateBinopTest("float", "div", floatArguments, floatBits(1.0f)); in divFold() 132 floatBits(10.0f), floatBits(6.0f), floatBits(3.0f), floatBits(2.0f)); in remFold() 138 generateBinopTest("float", "rem", floatArguments, floatBits(2.0f)); in remFold() 220 generateUnopTest("float", "neg", floatBits(2.0f), floatBits(-2.0f)); in negFold() [all …]
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 358 void floatToHalfBits(Float4& dst, const Float4& floatBits, bool storeInUpperBits);
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D | ShaderCore.cpp | 1038 void ShaderCore::floatToHalfBits(Float4& dst, const Float4& floatBits, bool storeInUpperBits) in floatToHalfBits() argument 1048 UInt4 justsign = UInt4(mask_sign) & As<UInt4>(floatBits); in floatToHalfBits() 1049 UInt4 absf = As<UInt4>(floatBits) ^ justsign; in floatToHalfBits()
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