Searched refs:floatLoc (Results 1 – 1 of 1) sorted by relevance
1306 const GLint floatLoc = glGetUniformLocation(glProg, "u_floatVar"); in setUniformsRandom() local1312 glUniform1f(floatLoc, floatVal); in setUniformsRandom()1333 const GLint floatLoc = glGetUniformLocation(program.getProgram(), name.c_str()); in verifyUniformFloat() local1336 glGetUniformfv(program.getProgram(), floatLoc, &floatVar); in verifyUniformFloat()