Searched refs:floatPrecisionVaries (Results 1 – 9 of 9) sorted by relevance
18 #define floatPrecisionVaries floatPrecisionVaries() macro
138 bool floatPrecisionVaries() const { in floatPrecisionVaries() function
143 CAP(floatPrecisionVaries); in fill_caps()
186 float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()193 float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : 0.0f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
108 float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
27 useScale = sk_Caps.floatPrecisionVaries; in emitCode()
18 bool useScale = sk_Caps.floatPrecisionVaries;
168 if (args.fShaderCaps->floatPrecisionVaries()) { in emitCode()529 if (args.fShaderCaps->floatPrecisionVaries()) { in emitCode()
98 bool floatPrecisionVaries() const { return fShaderPrecisionVaries; } in floatPrecisionVaries() function