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Searched refs:flushGLState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp151 if (!this->gpu()->flushGLState(pipeline, primProc, false)) { in onDrawPath()
183 if (!this->gpu()->flushGLState(pipeline, primProc, false)) { in onDrawPaths()
DGrGLGpu.h273 bool flushGLState(const GrPipeline&, const GrPrimitiveProcessor&, bool willDrawPoints);
DGrGLGpu.cpp1793 bool GrGLGpu::flushGLState(const GrPipeline& pipeline, const GrPrimitiveProcessor& primProc, in flushGLState() function in GrGLGpu
2513 if (!this->flushGLState(pipeline, primProc, hasPoints)) { in draw()
/external/skia/src/gpu/instanced/
DGLInstancedRendering.cpp209 if (!this->glGpu()->flushGLState(pipeline, instProc, false)) { in onDraw()