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Searched refs:fogActive (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp480 bool Context::fogActive() in fogActive() function in sw::Context
501 if(fogActive()) in pixelFogActive()
1131 if(vertexShader || !fogActive()) in vertexFogModeActive()
1141 if(vertexShader || !fogActive()) in rangeFogActive()
DSetupProcessor.cpp215 if(context->fogActive()) in update()
DVertexProcessor.cpp946 state.fogActive = context->fogActive(); in update()
1026 if(context->fogActive()) in update()
DVertexProcessor.hpp71 bool fogActive : 1; member
DPixelProcessor.cpp989 state.fogActive = context->fogActive(); in update()
1105 if(context->fogActive()) in update()
DContext.hpp337 bool fogActive();
DPixelProcessor.hpp63 bool fogActive : 1; member
DRenderer.cpp484 if(pixelState.fogActive) in draw()
/external/swiftshader/src/Shader/
DVertexPipeline.cpp497 if(state.fogActive) in pipeline()
DPixelPipeline.cpp1175 if(!state.fogActive) in fogBlend()
DPixelRoutine.cpp596 if(!state.fogActive) in fogBlend()