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Searched refs:forceFront (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dapi.cpp1097 pState->forceFront = false; in DrawInstanced()
1104 pState->forceFront = true; in DrawInstanced()
1238 pState->forceFront = false; in DrawIndexedInstance()
1245 pState->forceFront = true; in DrawIndexedInstance()
Dcontext.h262 bool forceFront; in OSALIGNLINE() local
Dbinner.cpp811 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTriangles()