Searched refs:forceFront (Results 1 – 3 of 3) sorted by relevance
1097 pState->forceFront = false; in DrawInstanced()1104 pState->forceFront = true; in DrawInstanced()1238 pState->forceFront = false; in DrawIndexedInstance()1245 pState->forceFront = true; in DrawIndexedInstance()
262 bool forceFront; in OSALIGNLINE() local
811 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTriangles()