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Searched refs:found_shader_end (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c771 bool found_shader_end = false; in vc4_validate_shader() local
838 found_shader_end = true; in vc4_validate_shader()
885 if (found_shader_end && ip == shader_end_ip + 2) in vc4_validate_shader()