Searched refs:fragmentUniformSize (Results 1 – 4 of 4) sorted by relevance
15 uint32_t fragmentUniformSize) in GrVkPipelineStateDataManager() argument17 , fFragmentUniformSize(fragmentUniformSize) in GrVkPipelineStateDataManager()21 fFragmentUniformData.reset(fragmentUniformSize); in GrVkPipelineStateDataManager()
25 uint32_t fragmentUniformSize);
40 uint32_t fragmentUniformSize, in GrVkPipelineState() argument58 , fDataManager(uniforms, geometryUniformSize, fragmentUniformSize) { in GrVkPipelineState()70 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformSize)); in GrVkPipelineState()
100 uint32_t fragmentUniformSize,