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Searched refs:fragmentsPerVertices (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceCase.cpp65 void ShaderPerformanceCase::setVertexFragmentRatio (float fragmentsPerVertices) in setVertexFragmentRatio() argument
79 if (de::abs(ratio - fragmentsPerVertices) < eps) in setVertexFragmentRatio()
81 else if (ratio < fragmentsPerVertices) in setVertexFragmentRatio()
84 numVert = deRoundFloatToInt32((float)numFrag / fragmentsPerVertices); in setVertexFragmentRatio()
97 numFrag = deRoundFloatToInt32((float)numVert * fragmentsPerVertices); in setVertexFragmentRatio()
110 …essage << "Requested fragment/vertex-ratio: " << de::floatToString(fragmentsPerVertices, 2) << "\n" in setVertexFragmentRatio()
DglsShaderPerformanceCase.hpp63 void setVertexFragmentRatio (float fragmentsPerVertices);