Searched refs:frameBuffers (Results 1 – 2 of 2) sorted by relevance
65 final int frameBuffers[] = new int[1]; in GlTextureFrameBuffer() local66 GLES20.glGenFramebuffers(1, frameBuffers, 0); in GlTextureFrameBuffer()67 frameBufferId = frameBuffers[0]; in GlTextureFrameBuffer()
292 GrGLvoid deleteFramebuffers(GrGLsizei n, const GrGLuint *frameBuffers) override { in deleteFramebuffers() argument298 if (frameBuffers[i] == in deleteFramebuffers()308 GrFrameBufferObj *buffer = FIND(frameBuffers[i], GrFrameBufferObj, in deleteFramebuffers()