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Searched refs:frameTimes (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/egl/
DteglGetFrameTimestampsTests.cpp182 void populateFrameTimes(FrameTimes* frameTimes, TimestampInfoMap& map, const std::vector<EGLnsecsAN… in populateFrameTimes() argument
184frameTimes->requestedPresent = getTimestamp(EGL_REQUESTED_PRESENT_TIME_ANDROID, map, supportedVa… in populateFrameTimes()
185frameTimes->renderingComplete = getTimestamp(EGL_RENDERING_COMPLETE_TIME_ANDROID, map, supported… in populateFrameTimes()
186 frameTimes->latch = getTimestamp(EGL_COMPOSITION_LATCH_TIME_ANDROID, map, supportedValues); in populateFrameTimes()
187frameTimes->firstCompositionStart = getTimestamp(EGL_FIRST_COMPOSITION_START_TIME_ANDROID, map, s… in populateFrameTimes()
188frameTimes->lastCompositionStart = getTimestamp(EGL_LAST_COMPOSITION_START_TIME_ANDROID, map, sup… in populateFrameTimes()
189frameTimes->firstCompositionGpuFinished = getTimestamp(EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_AND… in populateFrameTimes()
190frameTimes->displayPresent = getTimestamp(EGL_DISPLAY_PRESENT_TIME_ANDROID, map, supportedValue… in populateFrameTimes()
191 frameTimes->dequeueReady = getTimestamp(EGL_DEQUEUE_READY_TIME_ANDROID, map, supportedValues); in populateFrameTimes()
192 frameTimes->readsDone = getTimestamp(EGL_READS_DONE_TIME_ANDROID, map, supportedValues); in populateFrameTimes()
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/external/deqp/modules/glshared/
DglsCalibration.cpp180 return (int)frameTimes.size() >= maxNumFrames || (frameTimes.size() >= 2 && in isDone()
181 frameTimes[frameTimes.size()-2] >= (deUint64)frameShortcutTime && in isDone()
182 frameTimes[frameTimes.size()-1] >= (deUint64)frameShortcutTime); in isDone()
188 for (int i = 0; i < (int)frameTimes.size(); i++) in getTotalTime()
189 time += frameTimes[i]; in getTotalTime()
198 frameTimes.clear(); in clear()
203 frameTimes.clear(); in start()
204 frameTimes.reserve(maxNumFrames_); in start()
256 m_measureState.frameTimes.push_back(iterationTime); in recordIteration()
276 …meTime = (float)((double)m_measureState.getTotalTime() / (double)m_measureState.frameTimes.size()); in recomputeParameters()
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DglsCalibration.hpp86 std::vector<deUint64> frameTimes; member
DglsShaderPerformanceMeasurer.cpp303 int numFrames = (int)measureState.frameTimes.size(); in iterate()
323 int numFrames = (int)measureState.frameTimes.size(); in logMeasurementInfo()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp257 …std::vector<deUint64> sortedFrameTimes(measureState.frameTimes.begin(), measureState.frameTimes.en… in logResults()
268 int numFrames = (int)measureState.frameTimes.size(); in logResults()
Des2pShaderOperatorTests.cpp277 vector<float> frameTimes; //!< In microseconds. member
281 void addFrameTime (float time) { frameTimes.push_back(time); } in addFrameTime()
284 vector<float> times = frameTimes; in getMedianTime()
869 …awCallTime = (float)calibratorMeasure.getTotalTime() / (float)calibratorMeasure.frameTimes.size(); in adjustAndLogGridAndViewport()
968 for (int j = 0; j < (int)records[i].frameTimes.size(); j++) in iterate()
969 …log << TestLog::Sample << records[i].workloadSize << records[i].frameTimes[j] << TestLog::EndSampl… in iterate()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp277 vector<float> frameTimes; //!< In microseconds. member
281 void addFrameTime (float time) { frameTimes.push_back(time); } in addFrameTime()
284 vector<float> times = frameTimes; in getMedianTime()
869 …awCallTime = (float)calibratorMeasure.getTotalTime() / (float)calibratorMeasure.frameTimes.size(); in adjustAndLogGridAndViewport()
968 for (int j = 0; j < (int)records[i].frameTimes.size(); j++) in iterate()
969 …log << TestLog::Sample << records[i].workloadSize << records[i].frameTimes[j] << TestLog::EndSampl… in iterate()