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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbinner.cpp598 uint32_t frontFaceMask = frontWindingTris; in BinTriangles() local
811 desc.triFlags.frontFacing = state.forceFront ? 1 : ((frontFaceMask >> triIndex) & 1); in BinTriangles()