Searched refs:frontendState (Results 1 – 4 of 4) sorted by relevance
162 const uint32_t provokingVertex = pDC->pState->state.frontendState.topologyProvokingVertex; in ProcessAttributes()450 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinTriangles()900 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinPoints()1244 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinPostSetupLines()1453 const SWR_FRONTEND_STATE& feState = state.frontendState; in BinLines()
244 SWR_FRONTEND_STATE frontendState; in OSALIGNLINE() local
571 pState->frontendState = *pFEState; in SwrSetFrontendState()863 if (pState->state.frontendState.vpTransformDisable) in SetupPipeline()1267 pState->frontendState.bEnableCutIndex, in DrawIndexedInstance()
275 provokingVertex = this->state.frontendState.provokingVertex.triFan; in ClipSimd()