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Searched refs:fsIsValid (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Support/
DPathV1.h645 PathWithStatus() : Path(), status(), fsIsValid(false) {} in PathWithStatus()
650 fsIsValid(that.fsIsValid) {} in PathWithStatus()
655 : Path(other), status(), fsIsValid(false) {} in PathWithStatus()
663 ) : Path(p), status(), fsIsValid(false) {} in PathWithStatus()
672 ) : Path(StrStart, StrLen), status(), fsIsValid(false) {} in PathWithStatus()
680 fsIsValid = that.fsIsValid;
689 fsIsValid = false;
713 mutable bool fsIsValid; ///< Whether we've obtained it or not variable
/external/swiftshader/third_party/LLVM/lib/Support/Windows/
DPath.inc438 if (!fsIsValid || update) {
467 fsIsValid = true;
/external/swiftshader/third_party/LLVM/lib/Support/Unix/
DPath.inc494 if (!fsIsValid || update) {
508 fsIsValid = true;