Searched refs:fs_cache (Results 1 – 2 of 2) sorted by relevance
331 struct hash_table *fs_cache, *vs_cache; member
2531 ht = vc4->fs_cache; in vc4_get_compiled_shader()2868 hash_table_foreach(vc4->fs_cache, entry) in vc4_shader_state_delete()2869 delete_from_cache_if_matches(vc4->fs_cache, entry, so); in vc4_shader_state_delete()2907 vc4->fs_cache = _mesa_hash_table_create(pctx, fs_cache_hash, in vc4_program_init()2921 hash_table_foreach(vc4->fs_cache, entry) { in vc4_program_fini()2925 _mesa_hash_table_remove(vc4->fs_cache, entry); in vc4_program_fini()