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Searched refs:fs_rgba (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.h117 void *fs_rgba; member
Dvl_compositor.c442 c->fs_rgba = create_frag_shader_rgba(c); in init_shaders()
443 if (!c->fs_rgba) { in init_shaders()
462 c->pipe->delete_fs_state(c->pipe, c->fs_rgba); in cleanup_shaders()
1092 s->layers[layer].fs = c->fs_rgba; in vl_compositor_set_rgba_layer()