Searched refs:funcCall (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 1003 …r5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormaliz… 1115 const string& funcCall, in genFragmentShaderSource() argument 1139 " o_color = " + funcCall + ";\n" in genFragmentShaderSource() 1225 …const string funcCall = genGatherFuncCall(gatherType, textureFormat, gatherArgs, refZExpr, off… in genProgramSources() local 1228 …<< genFragmentShaderSource(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNorma… in genProgramSources()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 1453 const string& funcCall, in genFragmentShaderSource() argument 1505 frag << "\tint success = " << funcCall << ";\n"; in genFragmentShaderSource() 1515 frag << "\t\to_color = " << funcCall << ";\n"; in genFragmentShaderSource() 1649 …const string funcCall = genGatherFuncCall(baseParams.gatherType, baseParams.textureFormat, gat… in genGatherPrograms() local 1650 …r5(baseParams.gatherType, baseParams.offsetSize), numDims, samplerType, funcCall, useNormalizedCoo… in genGatherPrograms()
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