Searched refs:gPerlinNoiseArgs (Results 1 – 1 of 1) sorted by relevance
822 static const GrShaderVar gPerlinNoiseArgs[] = { in emitCode() local960 "perlinnoise", SK_ARRAY_COUNT(gPerlinNoiseArgs), in emitCode()961 gPerlinNoiseArgs, noiseCode.c_str(), &noiseFuncName); in emitCode()