Home
last modified time | relevance | path

Searched refs:gRandQ (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp158 static const int gRandQ = 127773; // m / a in random() local
161 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRandQ); in random()