Searched refs:gameRoot (Results 1 – 2 of 2) sorted by relevance
105 MainLoop gameRoot = new MainLoop(); in bootstrap() local116 gameRoot.add(inputInterface); in bootstrap()147 gameRoot.add(gameManager); in bootstrap()152 gameRoot.add(camera); in bootstrap()158 gameRoot.add(dynamicCollision); in bootstrap()229 gameRoot.add(hud); in bootstrap()237 gameRoot.add(collision); in bootstrap()246 mGameRoot = gameRoot; in bootstrap()
150 public void setGameRoot(ObjectManager gameRoot) { in setGameRoot() argument151 mGameRoot = gameRoot; in setGameRoot()