Searched refs:gammaCorrect (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/ |
D | GrPaint.h | 76 void setGammaCorrect(bool gammaCorrect) { in setGammaCorrect() argument 77 this->setDisableOutputConversionToSRGB(!gammaCorrect); in setGammaCorrect() 78 this->setAllowSRGBInputs(gammaCorrect); in setGammaCorrect()
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/external/skia/src/gpu/ops/ |
D | GrDrawVerticesOp.h | 40 GrAAType, bool gammaCorrect, sk_sp<GrColorSpaceXform>, 44 GrPrimitiveType, GrAAType, bool gammaCorrect, sk_sp<GrColorSpaceXform>,
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D | GrDrawVerticesOp.cpp | 17 bool gammaCorrect, in Make() argument 24 aaType, gammaCorrect, std::move(colorSpaceXform), in Make() 30 GrAAType aaType, bool gammaCorrect, in GrDrawVerticesOp() argument 45 fLinearizeColors = gammaCorrect && vertices->hasColors(); in GrDrawVerticesOp()
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D | GrSmallPathRenderer.cpp | 146 bool gammaCorrect, in Make() argument 149 shapeCache, shapeList, gammaCorrect, in Make() 155 ShapeDataList* shapeList, bool gammaCorrect, in SmallPathOp() argument 187 fGammaCorrect = gammaCorrect; in SmallPathOp() 822 bool gammaCorrect = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local 829 &gTestStruct.fShapeList, gammaCorrect, GrGetRandomStencil(random, context)); in GR_DRAW_OP_TEST_DEFINE()
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/external/skia/dm/ |
D | DMJsonWriter.cpp | 60 result["options"]["gamma_correct"] = gBitmapResults[i].gammaCorrect ? "yes" : "no"; in DumpJson() 119 br.gammaCorrect = 0 == strcmp("yes", r["options"]["gamma_correct"].asCString()); in ReadJson()
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D | DMJsonWriter.h | 32 bool gammaCorrect; // Old configs are not gamma correct, some new ones are. member
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D | DM.cpp | 1135 bool gammaCorrect = false; in WriteToDisk() local 1137 gammaCorrect = SkToBool(bitmap->info().colorSpace()); in WriteToDisk() 1146 result.gammaCorrect = gammaCorrect; in WriteToDisk()
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/external/skia/src/shaders/gradients/ |
D | SkGradientShaderPriv.h | 350 bool gammaCorrect) in CreateArgs() 356 , fGammaCorrect(gammaCorrect) {} in CreateArgs()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.h | 299 bool generateMipmap(GrGLTexture* texture, bool gammaCorrect);
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D | GrGLGpu.cpp | 4015 bool GrGLGpu::generateMipmap(GrGLTexture* texture, bool gammaCorrect) { in generateMipmap() argument 4036 this->flushFramebufferSRGB(gammaCorrect); in generateMipmap() 4037 } else if (!gammaCorrect) { in generateMipmap() 4078 this->bindTexture(0, params, gammaCorrect, texture); in generateMipmap()
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