Searched refs:generatePassthroughVertexShader (Results 1 – 2 of 2) sorted by relevance
270 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string… in generatePassthroughVertexShader() function758 …glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_… in GeometryShaderExecutor()787 …glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_… in FragmentShaderExecutor()
94 static std::string generatePassthroughVertexShader (const std::vector<Symbol>& inputs, const char* … in generatePassthroughVertexShader() function1462 …programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(sha… in generateSources()1496 …programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(sha… in generateSources()