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Searched refs:generatePassthroughVertexShader (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp270 static std::string generatePassthroughVertexShader (const ShaderSpec& shaderSpec, const std::string… in generatePassthroughVertexShader() function
758 …glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_… in GeometryShaderExecutor()
787 …glu::ProgramSources() << glu::VertexSource(generatePassthroughVertexShader(shaderSpec, "a_", "vtx_… in FragmentShaderExecutor()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp94 static std::string generatePassthroughVertexShader (const std::vector<Symbol>& inputs, const char* … in generatePassthroughVertexShader() function
1462 …programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(sha… in generateSources()
1496 …programCollection.glslSources.add("vert") << glu::VertexSource(generatePassthroughVertexShader(sha… in generateSources()