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Searched refs:generateRandomInputData (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp137 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() function
419generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
420generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
513generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
514generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
759 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
823 generateRandomInputData(rnd, m_shaderType, type, precision, inBase, numValues); in getInputValues()
824 generateRandomInputData(rnd, m_shaderType, type, precision, inInsert, numValues); in getInputValues()
884 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
933 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() function
510generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
511generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
618generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
619generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(ea… in getInputValues()
906 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
983 generateRandomInputData(rnd, m_shaderType, type, precision, inBase, numValues); in getInputValues()
984 generateRandomInputData(rnd, m_shaderType, type, precision, inInsert, numValues); in getInputValues()
1052 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
1112 generateRandomInputData(rnd, m_shaderType, type, precision, inValue, numValues); in getInputValues()
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