Home
last modified time | relevance | path

Searched refs:geometryShaderSource (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp62 static const char* geometryShaderSource = "#version 320 es\n" variable
730 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_elements_base_vertex_primitive_mode_mismatch()
1114 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_elements_instanced_base_vertex_primitive_mode_mismatch()
1399 …StringTemplate(vertexShaderSource).specialize(args)) << glu::GeometrySource(geometryShaderSource)); in draw_range_elements_base_vertex_primitive_mode_mismatch()