Searched refs:geometrySource (Results 1 – 2 of 2) sorted by relevance
615 std::ostringstream geometrySource; in genProgramDeclaration() local703 geometrySource << "${GLSL_VERSION_DECL}\n" in genProgramDeclaration()709 geometrySource << "in highp vec4 v_geom_" << i << "[];\n"; in genProgramDeclaration()711 geometrySource << "out highp vec4 v_frag_" << i << ";\n"; in genProgramDeclaration()713 geometrySource << "void main (void)\n" in genProgramDeclaration()723 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n" in genProgramDeclaration()732 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n"; in genProgramDeclaration()736 geometrySource << "\tinputColor = v_geom_0[" << vertexNdx << "];\n"; in genProgramDeclaration()740 …geometrySource << "\tinputColor = v_geom_0[" << vertexNdx << "] * 0.5 + v_geom_1[" << vertexNdx <<… in genProgramDeclaration()746 geometrySource << "\tgl_Position = gl_in[" << vertexNdx << "].gl_Position + offset;\n" in genProgramDeclaration()[all …]
827 …const glu::GeometrySource geometrySource (tcu::StringTemplate(genBuiltInSource(glu::SHADERTYPE_… in invalid_write_built_in_constants() local834 …m (ctx.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << geometrySource); in invalid_write_built_in_constants()