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Searched refs:getChannelMask (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFramebufferBlitTests.cpp311 static tcu::BVec4 getChannelMask (tcu::TextureFormat::ChannelOrder order) in getChannelMask() function
355 …tcu::BVec4 copyMask = tcu::logicalAnd(getChannelMask(srcFormat.order), getChannelMask(dstForm… in render()