Searched refs:getConstantInt32 (Results 1 – 13 of 13) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceTargetLoweringARM32.cpp | 562 Src1 = Ctx->getConstantInt32(NewC); in genTargetHelperCallFor() 1624 Operand *SubAmount = legalize(Ctx->getConstantInt32(SpillAreaSizeBytes), in addProlog() 1728 legalize(Ctx->getConstantInt32(SpillAreaSizeBytes), in addEpilog() 1774 Target->legalize(Target->Ctx->getConstantInt32(-Offset), in newBaseRegister() 1779 Target->legalize(Target->Ctx->getConstantInt32(Offset), in newBaseRegister() 1811 llvm::cast<ConstantInteger32>(Target->Ctx->getConstantInt32(Offset)), in createMemOperand() 1830 llvm::cast<ConstantInteger32>(Target->Ctx->getConstantInt32(OffsetDiff)), in createMemOperand() 2103 return Ctx->getConstantInt32(static_cast<uint32_t>(Const->getValue())); in loOperand() 2130 return Ctx->getConstantInt32( in hiOperand() 2144 Constant *Four = Ctx->getConstantInt32(4); in hiOperand() [all …]
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D | IceTargetLoweringMIPS32.cpp | 285 auto *Index = Ctx->getConstantInt32(I); in genTargetHelperCallFor() 314 auto *Index = Ctx->getConstantInt32(I); in genTargetHelperCallFor() 342 auto *Index = Ctx->getConstantInt32(I); in genTargetHelperCallFor() 433 auto *Index = Ctx->getConstantInt32(I); in genTargetHelperCallFor() 603 auto *Index = Ctx->getConstantInt32(i); in genTargetHelperCallFor() 1149 llvm::cast<ConstantInteger32>(Ctx->getConstantInt32(Offset))); in formMemoryOperand() 1668 llvm::cast<ConstantInteger32>(Ctx->getConstantInt32(StackOffset))); in addProlog() 1791 llvm::cast<ConstantInteger32>(Ctx->getConstantInt32(StackOffset))); in addEpilog() 1826 Target->_lui(ScratchReg, Target->Ctx->getConstantInt32(UpperBits)); in newBaseRegister() 1849 llvm::cast<ConstantInteger32>(Target->Ctx->getConstantInt32(Offset))); in legalizeMovFp() [all …]
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D | IceTargetLoweringX86BaseImpl.h | 1162 _sub_sp(Ctx->getConstantInt32(SpillAreaSizeBytes)); 1170 Ctx->getConstantInt32(-RequiredStackAlignment)); 1305 Ctx->getConstantInt32(Arg->getStackOffset() + StackAdjBytes)); 1341 _add_sp(Ctx->getConstantInt32(SpillAreaSizeBytes)); 1392 Ctx->getConstantInt32(static_cast<int32_t>(Const->getValue()))); 1421 Ctx->getConstantInt32(static_cast<int32_t>(Const->getValue() >> 32))); 1428 Offset = Ctx->getConstantInt32(4); 1430 Offset = Ctx->getConstantInt32(4 + IntOffset->getValue()); 1486 _and(esp, Ctx->getConstantInt32(-Alignment)); 1497 _sub_sp(Ctx->getConstantInt32(Value)); [all …]
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D | IceTargetLoweringX8632.cpp | 297 _and(JumpTarget, Ctx->getConstantInt32(~(BundleSize - 1))); in lowerIndirectJump() 355 _and(CallTargetVar, Ctx->getConstantInt32(~(BundleSize - 1))); in emitCallToTarget()
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D | IceTargetLoweringX8664.cpp | 610 _and(T, Ctx->getConstantInt32(~(BundleSize - 1))); in lowerIndirectJump() 674 _and(T, Ctx->getConstantInt32(~(BundleSize - 1))); in emitCallToTarget() 726 _and(T_ecx, Ctx->getConstantInt32(~(BundleSize - 1))); in emitSandboxedReturn()
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D | WasmTranslator.cpp | 366 auto *Const = Ctx->getConstantInt32(Value); in Int32Constant() 721 Ctx->getConstantInt32(0))); in Unop() 981 Ctx->getConstantInt32(0))); in Branch() 1382 Base = Ctx->getConstantInt32(RealOffset); in sanitizeAddress() 1386 auto *OffsetConstant = Ctx->getConstantInt32(Offset); in sanitizeAddress() 1404 Ctx->getConstantInt32(MemSize))); in sanitizeAddress()
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D | IceCfg.cpp | 969 Operand *AllocaOffset = Ctx->getConstantInt32(Offsets[i]); in sortAndCombineAllocas() 976 Operand *AllocaSize = Ctx->getConstantInt32(TotalSize); in sortAndCombineAllocas() 1504 Ctx->getConstantInt32(Index->getValue() + Extracts.size()))); in materializeVectorShuffles()
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D | IceTargetLowering.h | 531 auto *Index = Ctx->getConstantInt32(I); in scalarizeInstruction()
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D | IceGlobalContext.h | 228 Constant *getConstantInt32(int32_t ConstantInt32) { in getConstantInt32() function
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D | IceCfgNode.cpp | 1480 Constant *AtomicRMWOp = Ctx->getConstantInt32(Intrinsics::AtomicAdd); in profileExecutionCount() 1483 Ctx->getConstantInt32(Intrinsics::MemoryOrderAcquireRelease); in profileExecutionCount()
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D | IceGlobalContext.cpp | 750 return getConstantInt32(Value); in getConstantInt()
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D | IceTargetLoweringARM32.h | 195 llvm::cast<ConstantInteger32>(Ctx->getConstantInt32(ShAmtImm & 0x1F))); in shAmtImm()
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/external/swiftshader/src/Reactor/ |
D | SubzeroReactor.cpp | 882 load->addArg(::context->getConstantInt32(typeSize(type))); in createLoad() 938 store->addArg(::context->getConstantInt32(typeSize(type))); in createStore() 1213 … = Ice::InstExtractElement::create(::function, result, vector, ::context->getConstantInt32(index)); in createExtractElement() 1222 …InstInsertElement::create(::function, result, vector, element, ::context->getConstantInt32(index)); in createInsertElement() 1238 shuffle->addIndex(llvm::cast<Ice::ConstantInteger32>(::context->getConstantInt32(select[i]))); in createShuffleVector() 1337 return V(::context->getConstantInt32(i)); in createConstantInt() 1342 return V(::context->getConstantInt32(i)); in createConstantInt() 2843 return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); in operator >>() 3404 return RValue<Short4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); in operator <<() 3422 return RValue<Short4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); in operator >>() [all …]
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