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Searched refs:getDataTypeFloatVec (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/framework/opengl/
DgluVarTypeUtil.hpp356 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in isValidTypePath()
401 basicType = getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType)); in getVarType()
DgluShaderUtil.hpp220 DataType getDataTypeFloatVec (int vecSize);
DgluShaderUtil.cpp718 DataType getDataTypeFloatVec (int vecSize) in getDataTypeFloatVec() function
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp1674 … const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1690 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1720 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1754 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1786 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
Des3fShaderMatrixTests.cpp1478 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in init()
1908 DataType colVecType = getDataTypeFloatVec(numCols); in init()
1915 DataType rowVecType = getDataTypeFloatVec(numRows); in init()
1943 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init()
1944 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
Des3fShaderIndexingTests.cpp811 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
Des3fShaderCommonFunctionTests.cpp1032 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase()
/external/deqp/modules/glshared/
DglsLongStressCase.hpp85 type = glu::getDataTypeFloatVec(ValSize); in set()
DglsUniformBlockCase.cpp428 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment()
492 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
542 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
740 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
DglsShaderExecUtil.cpp940 …const glu::DataType vecType = glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType)… in computeVarLayout()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderMatrixTests.cpp1740 …resultType = getDataTypeFloatVec(matNdx == 0 ? getDataTypeMatrixNumRows(matrixType) : getDataTypeM… in setupShader()
2096 DataType colVecType = getDataTypeFloatVec(numCols); in init()
2103 DataType rowVecType = getDataTypeFloatVec(numRows); in init()
2131 ShaderInput vec1In(inputType, getDataTypeFloatVec(numRows), precision); in init()
2132 …putType == INPUTTYPE_DYNAMIC) ? (INPUTTYPE_UNIFORM) : (inputType), getDataTypeFloatVec(numCols), p… in init()
DvktShaderRenderDerivateTests.cpp1756 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOA… in init()
1773 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1803 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
1833 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
DvktShaderRenderIndexingTests.cpp891 DataType vecType = getDataTypeFloatVec(numRows); in createMatrixSubscriptCase()
DvktShaderRenderTextureFunctionTests.cpp897 glu::DataType coordType = glu::getDataTypeFloatVec(texCoordComps+extraCoordComps); in initShaderSources()
2392 const char* coordTypeName = glu::getDataTypeName(glu::getDataTypeFloatVec(texCoordComps)); in initShaderSources()
2583 const glu::DataType coordType = glu::getDataTypeFloatVec(texCoordComps+extraCoordComps); in initShaderSources()
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutCase.cpp296 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
337 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment()
374 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeRelaxedBlockBaseAlignment()
601 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
833 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockCase.cpp378 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment()
442 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
492 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout()
691 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.cpp384 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment()
425 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment()
637 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout()
862 compareFuncs.insert(glu::getDataTypeFloatVec(glu::getDataTypeMatrixNumRows(basicType))); in getCompareDependencies()
Des31fOpaqueTypeIndexingTests.cpp255 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp424 glu::DataType coordType = glu::getDataTypeFloatVec(texCoordComps+extraCoordComps); in initShaderSources()
Des2fShaderIndexingTests.cpp842 DataType vecType = getDataTypeFloatVec(matSize); in createMatrixSubscriptCase()
Des2fShaderMatrixTests.cpp1181 DataType vecType = getDataTypeFloatVec(getDataTypeMatrixNumColumns(matType)); in init()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp625 …const DataType vecType = isMatrix ? glu::getDataTypeFloatVec(getDataTypeMatrixNumRows(basicType))… in computeStd140Layout()
647 …const DataType vecType = isDataTypeMatrix(basicType) ? glu::getDataTypeFloatVec(getDataTypeMatrix… in computeStd430Layout()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp413 return numCoords == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(numCoords); in getSamplerCoordType()
/external/deqp/modules/gles3/performance/
Des3pShaderOperatorTests.cpp134 return size == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(size); in getDataTypeFloatOrVec()
/external/deqp/modules/gles2/performance/
Des2pShaderOperatorTests.cpp134 return size == 1 ? glu::TYPE_FLOAT : glu::getDataTypeFloatVec(size); in getDataTypeFloatOrVec()

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