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Searched refs:getFloatAccess (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsStateQueryUtil.cpp176 glw::GLfloat& QueriedState::getFloatAccess (void) in getFloatAccess() function in deqp::gls::StateQueryUtil::QueriedState
1023 if (state.getFloatAccess() != reference) in verifyBoolean()
1026 buf << "Expected " << reference << ", got " << state.getFloatAccess(); in verifyBoolean()
1085 if (state.getFloatAccess() < refValueMin || in verifyInteger()
1086 state.getFloatAccess() > refValueMax || in verifyInteger()
1087 deIsNaN(state.getFloatAccess())) in verifyInteger()
1092 buf << "Expected " << refValueMin << ", got " << state.getFloatAccess(); in verifyInteger()
1094 …"Expected in range [" << refValueMin << ", " << refValueMax << "], got " << state.getFloatAccess(); in verifyInteger()
1159 …if (state.getFloatAccess() < deInt32ToFloatRoundToNegInf(minValue) || deIsNaN(state.getFloatAccess in verifyIntegerMin()
1162 buf << "Expected greater or equal to " << minValue << ", got " << state.getFloatAccess(); in verifyIntegerMin()
[all …]
DglsStateQueryUtil.hpp353 glw::GLfloat& getFloatAccess (void);
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp258 if (state.getFloatAccess() == (float)refValues[ndx]) in verifyTextureLevelParameterInternalFormatAnyOf()
261 …g::Message << "Error: got " << state.getFloatAccess() << ", (" << glu::getTextureFormatStr((int)st… in verifyTextureLevelParameterInternalFormatAnyOf()