Searched refs:getForce (Results 1 – 2 of 2) sorted by relevance
13 -(void)getForce { method
1101 if (getForce() == LoopVectorizeHints::FK_Disabled) { in allowVectorization()1109 if (!AlwaysVectorize && getForce() != LoopVectorizeHints::FK_Enabled) { in allowVectorization()1157 enum ForceKind getForce() const { return (ForceKind)Force.Value; } in getForce() function in __anonfb91178e0111::LoopVectorizeHints1164 if (getForce() == LoopVectorizeHints::FK_Disabled) in vectorizeAnalysisPassName()1166 if (getForce() == LoopVectorizeHints::FK_Undefined && getWidth() == 0) in vectorizeAnalysisPassName()1177 return getForce() == LoopVectorizeHints::FK_Enabled || getWidth() > 1; in allowReordering()1186 return getForce() != LoopVectorizeHints::FK_Enabled && PotentiallyUnsafe; in isPotentiallyUnsafe()1320 if (LH.getForce() == LoopVectorizeHints::FK_Enabled) { in emitMissedWarning()4479 if (Hints->getForce() == LoopVectorizeHints::FK_Enabled) in canVectorize()5289 bool ForceVectorization = Hints->getForce() == LoopVectorizeHints::FK_Enabled; in selectVectorizationFactor()[all …]