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Searched refs:getMass (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPhysicsComponent.java98 final float maxFriction = Math.abs(gravityVector.y) * getMass() in update()
152 j /= ((collisionNormal.dot(collisionNormal)) * (1 / getMass())); in resolveCollision()
158 entity1Adjust.divide(getMass()); in resolveCollision()
197 j /= ((collisionNormal.dot(collisionNormal)) * (1 / getMass() + 1 / otherMass)); in resolveCollision()
201 entity1Adjust.divide(getMass()); in resolveCollision()
225 public float getMass() { in getMass() method in PhysicsComponent
/external/llvm/lib/Analysis/
DBlockFrequencyInfoImpl.cpp28 return ScaledNumber<uint64_t>(getMass() + 1, -64); in toScaled()
333 I.second.getMass())) in addLoopSuccessorsToDist()
403 BlockMass Mass = Working[Source.Index].getMass(); in distributeMass()
413 Working[W.TargetNode.Index].getMass() += Taken; in distributeMass()
779 if (BackedgeMass.getMass() > 0) in adjustLoopHeaderMass()
780 Dist.addLocal(HeaderNode, BackedgeMass.getMass()); in adjustLoopHeaderMass()
792 Working[W.TargetNode.Index].getMass() = Taken; in adjustLoopHeaderMass()
/external/llvm/include/llvm/Analysis/
DBlockFrequencyInfoImpl.h81 uint64_t getMass() const { return Mass; } in getMass() function
303 BlockMass &getMass() {
600 BFI.Working[Node.Index].getMass() = BlockMass::getEmpty();
1095 auto &Mass = Working[Loop.Nodes[H].Index].getMass();
1105 Working[Loop.getHeader().Index].getMass() = BlockMass::getFull();
1126 Working[0].getMass() = BlockMass::getFull();