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Searched refs:getNextCompileUnitOffset (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/DebugInfo/
DDWARFCompileUnit.cpp37 bool lengthOK = debug_info.isValidOffset(getNextCompileUnitOffset()-1); in extract()
94 << " (next CU at " << format("0x%08x", getNextCompileUnitOffset()) in dump()
144 uint32_t next_cu_offset = getNextCompileUnitOffset(); in extractDIEsIfNeeded()
DDWARFCompileUnit.h55 die_offset < getNextCompileUnitOffset(); in containsDIEOffset()
58 uint32_t getNextCompileUnitOffset() const { return Offset + Length + 4; } in getNextCompileUnitOffset() function
DDWARFContext.cpp113 offset = CUs.back().getNextCompileUnitOffset(); in parseCompileUnits()
DDWARFDebugInfoEntry.cpp214 const uint32_t cu_end_offset = cu->getNextCompileUnitOffset(); in extract()