Searched refs:getNumVectors (Results 1 – 2 of 2) sorted by relevance
188 unsigned getNumVectors() const { return NumVectors; } in getNumVectors() function in __anon66c363900111::Type407 if (getReturnType().getNumVectors() > 1) in getGeneratedParamIdx()412 Idx += std::max(1U, getParamType(I).getNumVectors()); in getGeneratedParamIdx()1011 if (RetT.getNumVectors() > 1) { in getBuiltinTypeStr()1196 if (Dest.getType().getNumVectors() > 1) { in emitReverseVariable()1199 for (unsigned K = 0; K < Dest.getType().getNumVectors(); ++K) { in emitReverseVariable()1299 bool SRet = getReturnType().getNumVectors() >= 2; in emitBodyAsBuiltinCall()1326 if (T.getNumVectors() > 1) { in emitBodyAsBuiltinCall()1336 for (unsigned J = 0; J < T.getNumVectors(); ++J) in emitBodyAsBuiltinCall()2052 if (PtrArgNum >= 0 && Def->getReturnType().getNumVectors() > 1) in genOverloadTypeCheckCode()
1033 static int getNumVectors (const ProgramInterfaceDefinition::Shader* shader, glu::Storage storage) in getNumVectors() function1716 retVal.numInputVectors = getNumVectors(shader, glu::STORAGE_IN); in getShaderResourceUsage()1720 retVal.numOutputVectors = getNumVectors(shader, glu::STORAGE_OUT); in getShaderResourceUsage()1728 retVal.numUniformVectors = getNumVectors(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage()1856 numVertexOutputVectors += getNumVectors(shader, glu::STORAGE_OUT); in getCombinedProgramResourceUsage()1861 numFragmentInputVectors += getNumVectors(shader, glu::STORAGE_IN); in getCombinedProgramResourceUsage()1878 retVal.numCombinedOutputResources += getNumVectors(shader, glu::STORAGE_OUT); in getCombinedProgramResourceUsage()