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Searched refs:getNumberPredEdges (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DPathNumbering.h79 unsigned getNumberPredEdges();
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp801 if( target->getNumberPredEdges() > 1 || target == getExit() ) { in pushInitializationFromEdge()
960 if(target->getNumberPredEdges() <= 1) { in pushValueIntoNode()
1106 else if( targetNode->getNumberPredEdges() == 1 ) { in insertInstrumentationStartingAt()
1412 || targetNode->getNumberPredEdges() == 1 ) { in splitCritical()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp93 unsigned BallLarusNode::getNumberPredEdges() { in getNumberPredEdges() function in BallLarusNode