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Searched refs:getPrimaryColorOutputName (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp244 fFS.getPrimaryColorOutputName(), in emitAndInstallXferProc()
360 fFS.codeAppendf("%s = %s.%s;", fFS.getPrimaryColorOutputName(), in emitFSOutputSwizzle()
361 fFS.getPrimaryColorOutputName(), in emitFSOutputSwizzle()
DGrGLSLFragmentShaderBuilder.h187 const char* getPrimaryColorOutputName() const;
DGrGLSLFragmentShaderBuilder.cpp256 const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { in getPrimaryColorOutputName() function in GrGLSLFragmentShaderBuilder