Searched refs:getSimpleShaderSource (Results 1 – 2 of 2) sorted by relevance
72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() function369 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()405 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders()406 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders()538 return getSimpleShaderSource(m_shaderType); in generateFirstSource()705 const char* supportShaderSource = getSimpleShaderSource(supportShaderType); in buildProgram()
77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() function423 const char* shaderSource = getSimpleShaderSource(m_shaderType); in test()459 const char* vertSource = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in compileShaders()460 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders()592 return getSimpleShaderSource(m_shaderType); in generateFirstSource()765 const char* supportShaderSource = getSimpleShaderSource(supportShaderType); in buildProgram()1233 const std::string vertSrc = getSimpleShaderSource(glu::SHADERTYPE_VERTEX); in test()1234 const std::string fragSrc = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in test()